I think it’s safe to say that we’re all still noobs at Halo Wars. The game has only been out a couple of weeks, so strategies are still being drawn up. All of us are still learning the strengths and weaknesses of each unit. I’m sure some of you have been playing none stop, and have a great handle on things.
Luckily, the rank and skill levels are set so I don’t have to meet you until I’m ready. The Halo Wars dev blog has released different aspects of the ranking system, and what they mean. Here are brief summaries of each system:
Player Trueskillâ„¢ - The Player Trueskill system is what is used when matchmaking for players. Every different hooper is assigned a skill number. Depending on how often, and how successful you are on a different game type, you’re Trueskill number will increase/decrease. If you want to know more details of the system, you can click here.
Skill Level - Skill level is more of a representation of your overall skills at Halo Wars. Instead of basing it off each game type, this encompasses everything. The system is based on 1-50, with 50 being the best. Your win/losses are taken into account. Also, if you leave a game for any reason, like your 360 shuts off it’s counted as a loss.
Score - Your score is more of a barometer of how experienced you are with the game. Not necessarily if you’ve won or lost. Just how much time you’ve put in, but of course winning never hurts. Here’s a graph showing the point totals, and the ranks that are associated with them.
Rank
| Rank | Score Needed |
| Recruit | Play 1 Game |
| Lieutenant | 80,000 |
| Captain | 200,000 |
| Major | 400,000 |
| Commander | 800,000 |
| Colonel | 1,600,000 |
| Brigadier | 2,400,000 |
| General | 3,200,000 |
August 24th, 2009 at 8:26 pm
This game isn’t as bad as you think itz actually quite fubn I like it I mean i’ve only gotten to caimpain lvl 2 but hey u just need to give it a chance
~Djglide