Pirth Outskirts 1v1

Today, we’re going to be taking a look at one of the 1v1 Skirmish maps: Pirth Outskirts. The map has a simple design to it, that of a clover. What’s interesting about the map is the inspiration behind it’s visceral design. Paul Jaquays talked about how he came up with the map’s layout:

“In my concept paint-over (a quick digital painting that shows the map and major features as they might appear in game … with notes and reference photos attached), I built around the idea that wherever mankind explores, tourists typically follow. I developed the area as a remote vacation destination with mysterious ancient ruins, modern hotels, and dramatically steep, mist-shrouded cliffs into which breathtaking waterfalls poured majestically. On top of this, I layered the planet’s recent, tragic history. Covenant bombs had cut the area off from the cities and turned the man-made structures into smoking rubble. The wreckage of mankind’s attempt to flee the invasion was littered through the setting. “

Tactically, most of Pirth is pretty straightforward. You’ll want to have a strong infantry for this small and short skirmish map. Utilizing scouts for opponent disruption can go a long way in throwing your opponent off his game as well.

Pirth Outskirt

Blood Gulch Information Added To Halo Wars

For those who are always looking for more info concerning maps in Halo Wars, these is now a Blood Gulch page up. There’s of course the design notes, giving you some insight as to the inspiration behind Blood Gulch.

The tactics of the map are interesting, and like you guess everything is about moving quick. Being a 1v1 skirmish map, it’s about speed and establishing a presence early on. They even suggest trying to get a foothold in your opponent’s extra base.

Blood Gulch

Halo Wars Title Update 3…Update

On the edge of the Title Update #2 and the DLC Pack #1 we already have some news on what to expect out of Title Update #3. Right now, it’s being reported that TU #3 will focus on implementing balance changes, and to fix some bugs bogging down Halo Wars.

There are talks of lessening the effectiveness of Warthogs. The allowance of friendly fire, and team killing. One fix the team is promising is that invisible units will now have invisible health bars.

EUREKA!