The Halo Wars map information has just been updated, and Docks 2v2 has been added to the list. If you want to learn more about the map, then check out the page.
If you want to know some tactics for the map, here’s an excerpt from the designers:
Because of the choke point and decent travel time from one side to the other early in the game, it’s pretty safe too boom up. This is why I really like using Cutter and elephant/marine rushing on this map. If I can setup my Elephant near the enemy bases and get it pumping I can slow down their boom sometimes, even keeping them off the open base location near their start area while my partner boom/techs freely. This tends to leave me behind the curve a bit but I can still get to ODST’s and just support my teammate until we can get the win.

On the edge of the Title Update #2 and the DLC Pack #1 we already have some news on what to expect out of Title Update #3. Right now, it’s being reported that TU #3 will focus on implementing balance changes, and to fix some bugs bogging down Halo Wars.
There are talks of lessening the effectiveness of Warthogs. The allowance of friendly fire, and team killing. One fix the team is promising is that invisible units will now have invisible health bars.
EUREKA!
If you’re a fan of Risk, while at the same time being a fan of Halo Wars then this product is for you. It’s the Risk: Halo Wars Collector’s Edition. There’s over 290 custom pieces including - UNSC Fire Bases, Marines, Scorpion Tanks, Spartan and Covenant Command Centers, Grunts, Wraith and Arbiter,Flood, ProtoGraveminds, Infection Forms, Carrier Forms and Juggernaut.
